Above: You can see images showing Mozaik running in Safari on my iPhone, however, if this were to be released properly I envisage it being on the App Store and the Google Play Store. Overall am very pleased with the finished app that Josh and I have produced as part of this project, I think the strength of our project is the efficiency between the two of us, we made it clear from the start that I would contribute the graphical interface and Josh would build and code the functionality, with some cross over and some help in places, this meant that once the wireframes and interface designs were finalised we could efficiently and effectively design and build the app. I would design and export the assets and Josh would implement and integrate them, this was hugely beneficial for the project because it allowed us to undertake an ambitious project in a relatively short time frame allowing us to build and design it from scratch, from the ground up. jQuery helped a lot because it gave us the app like structure to build upon despite the app being inside of a web browser, it has a feel of a native app due to the transition effects and animated drop down menus etc which come standard with jQuery, as we wouldn’t have got those effects if we didn’t utilise jQuery in the build of our app. Click the image below or click here to view the live mobile app.
Above: Gives you an impression of where I see Mozaik going next, I see it fitting into a gap in the social media smartphone app market. The thing with most social media apps is that they aren’t actually that sociable because often you are still sitting in your bedroom, you are not going outside and seeing your friends in person, you are chatting to them through your smartphone. Something we were really interested in with Mozaik, was encouraging people to socialise in a less conventional, more traditional way, much like Nintendo achieved with Pokémon GO, (An augmented reality game, that utilised the smartphone’s capabilities and incorporated the real world through the smartphone camera) which consequently encouraged people to leave their bedrooms and go outside in order to play the game and catch Pokémon, it encouraged its users to visit areas they would have never been otherwise and be active and not sit inside playing video games. Our app has similar sentiments, it’s interested in encouraging people to communicate socially both through contributing to the app and sharing their Mozaik but also and more importantly, in the real world. We envisage people meeting up and going to Clifton Suspension Bridge, Cabot Tower and Wills Memorial Building, specifically to take part in Mozaik. Maybe they have never been to those locations in Bristol before and it will encourage them to go back and take people with them the next time they go, it encourages a real life social aspect and at the same time produces something visually interesting and abstract and constantly evovling in the form of a digital artwork image. Another thought we had to prevent the apps decline in usage, after the user has installed the app on their smartphone and contributed to Mozaik, when they walk close to one of the three locations in Bristol on the app, their location could trigger a push notification on their lock screen that encourages them to use the app whilst at the location and add to the Mozaik whilst there, this should encourage the user to use the app more than once and remind them that it’s constantly changing and the end result will always look different from when they last contributed to a Mozaik.